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A world beyond the veil

Everveil

An online fantasy RPG of old roads, quiet villages and wild magic. Find your own way through the Vale.

Play in your browser An invitation may be required. Sign in or enter your code at the door.

A world in developmentBefore you begin

Original concept paintings

Classes

Six classes, five schools of magic

Choose how you fight, then the magic you channel. A Tempest Archer becomes a Stormcaller; an Embercraft Archer, an Ashcaller. Six beginnings, five schools, thirty ways to make a hero your own.

The world

Your next adventure doesn't need a plan.

Follow a quest. Wander off the road. Find a reason to stay a little longer.

Concept artwork of a journey through the wilds of Everveil

Take the long way.

A path through the woods. A village beyond the bridge. A cave worth a closer look. Ride, climb and swim through the Vale.

Concept artwork of sword and spell combat in Everveil

Find your fight.

Draw a sword, ready your bow or learn a spell. Discover new equipment and make each encounter your own.

Concept artwork of companions adventuring together in Everveil

Bring a friend.

Follow the story together, help someone through a tough fight, or simply see where the road takes you.

Original concept artwork

Places in the Vale

  • Hollowmere
  • Kingsreach
  • Greenwood Deeps
  • Mistfen
  • The Hollow Moors
  • Brinewick
  • The Greyspine
  • The Silver Mere
  • The Aurel
  • The King's Road
  • Moorwatch
  • Ironhollow
  • Rook's Island
  • Greenwood Lodge

Development

A world worth
taking our time with.

Everveil is still being made. We’re working on the places you’ll remember, the feel of your hero in motion, and the adventure that welcomes you into the Vale.

Development focus

  1. A landscape with a story

    More distinctive horizons, believable villages and a sense of place along the roads between them.

    In progress
  2. A hero who belongs here

    Refining movement, clothing and the small details that help your character feel at home in the world.

    In progress
  3. A beginning that draws you in

    Bringing character creation, arrival and the first adventure together into a clearer, more welcoming journey.

    In progress

Before you play

Before you
step through.

A few things to know before your first visit—or your next one.

Find your calling
Do I need to install anything?

Everveil opens directly in your browser and loads its game assets when you enter, so the first visit can take a little time.

Where do I return to my hero?

Use Continue on this browser, or open Account to sign in with the account you used before. Guest access is stored on the browser where you began.

Continue your journey
What if I’m asked for an invitation?

Use the invitation code you were given at the game’s entry screen. If you already have an account, sign in through Account. Access can change while the game is in development.

Can I learn the controls before playing?

Yes. Open the controls guide here, and adjust sound, camera and key bindings in Settings before entering the world.

Are the paintings screenshots of the game?

The Vale painting, class portraits and adventure scenes on this page are concept artwork. They express the world we’re building; they are not gameplay captures.

Make a name. Start a story.

Choose your hero and take your first steps into Everveil.